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Objects

Props, weapons and vehicles that stay the same from shot to shot.

An object is a thing that appears in your film — a prop, a weapon or a vehicle. Like a character, it gets a sheet, and every shot that tags it with @ draws it from that sheet.

Create an object

  1. Click Objects in the rail on the left of the editor, then +. The new object opens in the inspector.

  2. Give it a Username — one word, for tagging — and a Category: Prop, Weapon or Vehicle. Choose a Style, and write its Description. Tag a character with @ in the description to put them on it.

  3. Under Object sheet, click Generate sheet. Once a sheet exists the button reads Regenerate sheet.

    An object sheet: the same camera from six sides.
    An object sheet: the same camera from six sides.

Make it more accurate

  • Import reference images — photographs of the real object. Ticked ones guide the description and the sheet.
  • Real-world size — its width, height and depth. Without a size, the object is drawn at whatever scale the model guesses. Suggest size fills it in for you; it is a small paid job.
  • Details — particular features to keep. Suggest details proposes some, also a small paid job, or click Add detail to write your own.
  • Alternate state — a second state, such as a blade drawn from its sheath. The sheet gains one extra panel showing it. Leave it empty for none.

The object sheet

  • Upscale to 4K — a sharper copy of the sheet. Paid.
  • Versions — every sheet you have generated, to restore an earlier one.
  • Remove sheet — clears it. Free.

Already have a sheet? Tick Import your own object sheet instead. Hover over a sheet and click Edit to open it in the image editor, described on Characters.

A voice

A talking object can speak on the storyboard. On the Voice tab, tick Add a voice and design it.

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